2

Magic card 

Play this card alone or with other cards to attempt any spell
	2

Magic card 

Play this card alone or with other cards to attempt any spell
	2

Magic card 

Play this card alone or with other cards to attempt any spell
	2

Magic card 

Play this card alone or with other cards to attempt any spell
	
3

Magic card 

Play this card alone or with other cards to attempt any spell

	3

Magic card 

Play this card alone or with other cards to attempt any spell

	3

Magic card 

Play this card alone or with other cards to attempt any spell

	4

Magic card 

Play this card alone or with other cards to attempt any spell	

Random
Event

Magic card 
Play Immediately

Discover a magical source

Roll a 6 or higher on your magic die to

Keep this card to serve as a permanent 1-point magic card

	Random
Event

Magic card
Play Immediately

Magical attack! The Shadow World opens

Roll a 6 or higher on your magic die to seal the gate

If you fail, monster units may enter Cerilia	Random
Event

Magic card
Play Immediately

You find a familiar

Roll a 6 or higher on your magic die to gain a +1 bonus to all Magic rolls
	Random
Event

Magic card
Play Immediately

Your magic is drained away!

Roll a 6 or higher on your magic die to prevent the drain. If you fail

Lose 1 level from your magic die	
Research
Pays Off

Magic card

Improve your skills as a wizard

Roll a 10 or higher on your magic die to permanently increase your magic rating to the next die level or receive a +1 bonus to rolls.	Research
Pays Off

Magic card

Improve your skills as a wizard

Roll a 10 or higher on your magic die to permanently increase your magic rating to the next die level or receive a +1 bonus to rolls.	Research
Pays Off

Magic card

Improve your skills as a wizard

Roll a 10 or higher on your magic die to permanently increase your magic rating to the next die level or receive a +1 bonus to rolls.	Research
Pays Off

Magic card

Improve your skills as a wizard

Roll a 10 or higher on your magic die to permanently increase your magic rating to the next die level or receive a +1 bonus to rolls.